#ifndef _BALL
#define _BALL


#include "ofMain.h"

class Ball : public ofBaseApp{

	public:
//x & y positie van Bal
		float yBal;
		float xBal;
		float startY;
		float startX;

//Snelheid van Bal in richtingen x & y
		float vyBal;
		float vxBal;

        int height;
        int width;


		int weight;

        int IMG;
};

#endif




